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Archive for category: Artwork

Joystiq Age illustration

joystiqage-blogpic

I just did an illustration for the Joystiq Podcast. It turned out really nice and I hope to keep doing more and offering them up as limited edition prints in the future.

If you’re interested, I made up some wallpapers with the art:
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The Monocleman Munny + Mini Orphans

These are some customized munny’s for a show at Robot Love. The theme was Retro Future, which just happens to coincide with the videogame I was working on. I’ll have some better pictures up on my Flickr when I get them back from the show.
Monocleman and friends

Tradeshow Banners

Artwork for 3 tradeshow banners. Each banner is 31″ x 80″ and is pretty impressive when set up. I hope to have photos of the finished product soon.
invioni-banners

Save the Date, Exterminate!

Artwork for our save the date card:
pcard-front

Artwork from my videogame

Here’s a bunch of development art from the game I’m making. I’m currently developing it in Blender for a Game Engine contest, but I hope to find an XNA programmer to get it up and running on the Xbox.

Screenshots:

Screenshot
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The Monocle Men

The Monocle Men
Not shown: The Orphan swarm, Electro-Orphans

Comics in Color

A quick color test for a personal project I’m working on with a friend:
Down by the Docks
I’ve spent the last few years constantly doing gray scale comics for work, but haven’t actually gotten anything of my own done. This is a hybrid of the new toning style I’m working on in the Battlestar book and the textural color work I’ve been exploring in my own art. I hope it will have more punch than straight black and white, without the full work load of color.

Kick Puncher Turbo: The Uppercut Chronicles

Artwork for a show with some friends, soon to be a print available at the comic-con.

Final Version of the Deathbar print

Mustachio Strife Color Test

Here’s the color version of that last Mustachio sketch. I’m pretty sure I’ll use this style for any prints I make because I like the way the rough pencil contrasts with the smooth coloring. The original pencil art also looks really nice. I also want to try out Painter sometime soon to see how that compares. Next time I’ll draw him atop his awesome motorcycle, or perhaps battling some sort of long haired dinosaur guy.

ff7colortest

Deathbar Color test

I finished up the comic last week so I spent the weekend playing around in photoshop a bit. Here I was trying to see how some of the effects I’d been using in gray scale might translate to color. I think it turned out well. I’m still figuring out the best ways to add in texture to the color.

DeathBarSunnyShine

And here’s a closeup. I’m particularly happy with the way the gritty armor texture turned out.

deathBarCloseup